#ifndef __CENEMY_H__
#define __CENEMY_H__

#include "GeneralInclude.h"

class CEnemy
{
private:
    vector2du32 PosBoard;
    I2DNode enemygraph;
    u32 IndexEnemyType;
public:
    CEnemy();
    virtual ~CEnemy();

    void SetPosBoard(vector2du32 newPos);
    vector2du32 GetPosBoard()   {   return PosBoard;    }
    I2DNode &GetEnemyGraph()    {   return enemygraph;  }
    void SetIndexEnemyType(u32 newIndexEnemyType)	{	IndexEnemyType = newIndexEnemyType;	}
    u32 GetIndexEnemyType()	{	return IndexEnemyType;	}
};

#endif
